Enterprise pay-as-you-go billing
Designing a departmental billing model, migration framework, and shared patterns that could work across Microsoft 365 pay-as-you-go services.
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I’m a strategic, hands-on product designer with 10+ years of experience. I’m particularly strong at spotting structure in ambiguity, asking the right questions, and turning complexity into clear, high-quality product experiences.
Designing a departmental billing model, migration framework, and shared patterns that could work across Microsoft 365 pay-as-you-go services.
A four-day design sprint aligning teams around the SharePoint Embedded developer journey, prioritizing onboarding friction, and shaping product direction.
I’ve worked across print and web, finance and banking, real estate, consumer products, enterprise software, and now AI. The industries, customers, and tools have been very different, but I approach the work through the same lens: understand what people are trying to accomplish, remove unnecessary complexity, and make the value of the product easy to see and use.
Outside of work, I love traveling and experiencing different cultures, especially when I get enough time in a place to understand how people actually live.
A closer look at how I think, make decisions, and approach design.
My first goal is to get everyone on the same page about what we're solving and why. Teams often have plenty of good ideas and good intentions, but that doesn't necessarily mean they're working toward the same outcome. I want us to be clear about what success looks like, how we'll measure it, and what impact we're trying to make. Once we have that shared understanding, it's much easier to make decisions together.
It depends on the situation. I look at the solution from several angles: what we're trying to achieve, user needs, effort, timeline, and constraints. I also want to understand why that particular solution was proposed. Sometimes a business priority is completely valid, but the proposed implementation isn't the right fit. Upselling is a good example. It can make sense for the business, but that doesn't mean every touchpoint is the right place for it. I also try to look beyond the immediate delivery. What happens once we implement this? What problems might we introduce? For me, it's less about challenging someone's idea and more about making sure we understand the tradeoffs before committing.
When it does what it's supposed to do. I don't believe every detail needs to be perfect before we move forward, but the experience needs to solve the essential problem and allow people to complete what they came to do. My baseline is simple: people should understand what to do next, be able to move forward, and never find themselves at a dead end. We can improve and refine the experience over time, but those fundamentals need to work from the start.
I'm a systems thinker and a dreamer, but I'm also very practical. I naturally look for connections between different problems, products, and systems. Over time, I've learned how to find simple solutions in complicated situations, move quickly without sacrificing the user experience, and recognize where we can raise the bar. I care about what we can accomplish today, but I don't want today's decisions to limit what we can build tomorrow. I think that's where I bring the most value—connecting the dots, finding a sensible way forward, and keeping the bigger picture in view.
I see AI as an evolution of design, not a reinvention of it. Design has always been about understanding problems, connecting disciplines, and shaping experiences. AI gives us new ways to bring those pieces together, move faster, and turn ideas into something tangible. I think designers will increasingly act as architects of experiences, with more opportunities to explore, experiment, and build across traditional boundaries. For me, the principle remains the same: understand what we're solving and why, then figure out how to make it happen. AI expands what's possible, but good judgment is still what makes an experience good.